
In this way, what I would describe critically, is games that first make you spend minutes or an hour or two making you create character detail before you ever play the game at all and when you finally get to play the game, what you discover is that it's sort of the same as all the other games. But I actually think these features have gone too far, and not just a little bit too far, a lot too far. That of course was fairly painful and kind of prevented games from reaching a broader audience and so companies have been looking for ways to make it easier to approach a game. "So for example if you look at my games or some of the other early fantasy role-playing games, there was very little help to find your way around the world, you had to make hand notes, you had to write your own maps out, you had to write down what everybody had told you to do or say. But there's also some things where the state of the art has moved into some areas where I'm somewhat critical of, that we're trying to find new solutions to with Shroud of the Avatar." He continued "we have done that in the past and I think we are doing it now as good or better than other games that have been offered. "In homage to my previous work", Garriott said, "there are things that I think that my team and I have done uniquely and uniquely well in the thirty or forty years of writing fantasy role-playing games that we've done and those would be detailed, simulated worlds where the NPCs have full lives, where there's weather and astronomy that predicts what might be happening in the world, that there are character classes that are very deep". He believes that modern trends in RPGs can be a bit lacking in some aspects and so we started by asking him what the overall mission was for Shroud of the Avatar. Garriott wants it to differ from the usual formulas and trends for RPGs, in part drawing upon his older games as well as trying new things. Following GDC Europe we were lucky enough to talk to the recipient of the Lifetime Achievement Award Richard "Lord British" Garriott and we talked to him about Shroud of the Avatar, an upcoming fantasy MMORPG that builds on the legacy Lord British has created in the past.
